DirectX12 Overview Diagram

I made an overview diagram of the most important parts of Direct3D12 and how they work together. Most notably missing are Bundles. Making this diagram helped me to get an better overview and how things are interconnected.

If you find any mistakes or have ideas to enhance it I will gladly improve it Posted Image.

dx12 overview v1

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s